1. Recoil Checking:
This mod tests if you have a no recoil cheat on your weapons, which makes your aim more accurate, when tested, you'll see a message saying: You will be tested for recoil, the test will take 25 seconds, failing to complete this test will result in a ban,and you'll fly to a certain point in the map while the test is carried on.
What to do in order to make sure the test gets completed normally?
Once the text appear on your left side of the screen, you need to stay totally still, don't lean, don't change teams, don't go to spectator mode and don't leave the server!!
What's the punishment for recoil cheating?
Well the punishment is a kick, not harsh eh? but then you lose the Admins' trust for a long time, if you're caught with it again, you'll be banned from the server.
2. Screenshotting:
A screenshot detects all other cheats! its a handy tool, here's how it works:
- The Admin Forces a screenshot on the checked player, the player's game prints out the current screen.
- The Player goes to his screenshots folder, the default path is C:/programfiles/EA/Mohaa/maintt ( or main TA if on spearhead )/screenshots.
- The required screenshots are usually the last 3. for example, you have in your folder shot0000.tga, shot0001.tga, shot0002.tga till shot0068.tga, then the required screenshots are shot0066.tga, shot0067.tga and shot0068.tga.
- The player sends the screenshots to screenshots [at] agb-clan [dot] com.
- The Admin checks the screenshots, if they're clean, the player is declared to be clean, if something is wrong, you know what's gonna happen.
Notes
- Screenshots must be sent in original .tga format, maybe you can't open them, but we can.
- If you're running windows 7, make sure you are the administrator of your computer in order to get screenshotted properly
- When you can't find the screenshots, you can try to find them at C:/documents and settings/all users/application data/mohaa
- Application data is usually hidden
- You have only 4 hours to send the screenshots in, if you don't, you'll be banned
). So when U edit it (or I give U script edited by me) than this make info and save it in logs (qconsole.log) and player must send qconsole.log (better when he send it very quickly because he can edit it). When you do so teeth were duplicated information (fdir *.pk3, fdir *.cfg, fdir *.dll, etc.) then it will be harder to edit in a short time. Sorry for my english, i hope U understand me. 
